Games, tools, and 3D rendering effects.
A game about delivering passengers in an exotic island.
A frantic 4-player game about making bubble potions for wild forest critters.
A short, turn-based game about retrieving a lost sheep.
A game about tending to a nefarious haunted greenhouse.
A powerfully extendable tool for creating state machines in Unity.
An optimized, shorthand library for quickly tweening objects and values.
A lightweight system for sweeping hitboxes.
A shader for preserving pixel-art in lighting.
A shader for realtime Floyd-Steinberg dithering.
A feature-rich toon shader.
Email: [email protected]
Phone: (918) 271-0373

Visual Graph
State Machine Component
States
Data-Oriented settings object for defining and reusing Tween settings.
Pre-built components for performing simple tweens.
Shorthand extension methods for quick prototyping.